SWFShape
SWFShape
{
SWFFill addFill
( int $red
, int $green
, int $blue
[, int $a
] )
SWFShape __construct
( void
)
void drawArc
( float $r
, float $startAngle
, float $endAngle
)
void drawCircle
( float $r
)
int drawCubic
( float $bx
, float $by
, float $cx
, float $cy
, float $dx
, float $dy
)
int drawCubicTo
( float $bx
, float $by
, float $cx
, float $cy
, float $dx
, float $dy
)
int drawCurve
( float $controldx
, float $controldy
, float $anchordx
, float $anchordy
[, float $targetdx
], float $targetdy
)
int drawCurveTo
( int $controlx
, float $controly
, float $anchorx
, float $anchory
[, float $targetx
], float $targety
)
void drawGlyph
(
SWFFont $font
,
string $character
[,
int $size
] )
void drawLine
( float $dx
, float $dy
)
void drawLineTo
( float $x
, float $y
)
void movePen
( float $dx
, float $dy
)
void movePenTo
( float $x
, float $y
)
}